UI/UX
Course Code BCS456C
CIE Marks 50
Teaching Hours/Week (L: T:P: S) 1:0:0:0
SEE Marks 50
Total Hours of Pedagogy 14
Total Marks 100
Credits 01
Exam Hours 01
Examination type (SEE) Theory (MCQ)
Module-1
Introduction: Usability to user experience, Emotional impact as part of user experience, User
experience needs a business case.
Extracting Interaction Design Requirements: Needs & Requirements, Formal requirement extraction,
Methods for requirement extraction.
Module-2
Design Thinking, Ideation, and Sketching: Design Thinking, Design Perspectives, User Personas,
Ideation, Sketching.
Mental Models and Conceptual Design: Storyboards, Design influencing user behaviour.
Module-3
Design Production: Detailed Design, Wireframes.
UX Goals, Metrics and Targets: UX Goals, UX Measures, Measurement instruments, UX Metrics.
Module-4
Prototyping: Depth & breadth of a prototype, Fidelity of prototypes, Paper prototypes.
Connections with Software Engineering: Foundations for success in SE-UX development, The challenge of connecting SE and UX.
Module-5
UX Design Guidelines: Using and interpreting design guidelines, Human memory limitations, UX design
guidelines & examples, Planning, Translation, Physical action, Outcomes, Assessment, Overall.
Suggested Learning Resources:
Books
1. REX HARTSON and PARDHA S. PYLA, The UX Book-Process and Guidelines for Ensuring a Quality User Experience, Morgan Kaufmann, Elsevier, 2012.
Web links and Video Lectures (e-Resources):
● https://www.freecodecamp.org/news/ui-ux-design-tutorial-from-zero-to-hero-withwireframe-prototype-figma/
● https://www.edureka.co/blog/ui-ux-design-tutorial/
● https://www.udemy.com/course/introtou
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